The Cyclical Story of a Chump and His Cheese
The Cyclical Story of a Chump and His Cheese
And Repeat...
The Human Mind is adept at finding patterns and forming
stories. Put a series of pictures in a row, and the human mind can easily
create a story out of it. A detective can find disparate evidence and data and
form a narrative conclusion about what happened at the scene of a crime. It is human
nature. This narrative can take many forms. There is the “Standard Linear
Narratives” that have a beginning, middle, and an end, sporting conflict and
resolution. There are narratives that through chronology out the window, and
there are narratives that go in a circle, ending where they began. Many
narratives, especially in Asia, have no real conflict, but rather a twist at
the end. A new media way of telling stories is with a database where the user gets
to pick their way through mostly unstructured data and create their own stories,
or choose your own adventure. No matter how the narrative is structured, the
Narrative is a common human experience, deeply ingrained into the human psyche.
I have never told a circular story before. I had always
considered it to be very unsatisfying. The protagonist always ends up where
they began, no net progress has been made, and to me, that is very frustrating.
It makes the time spent in reading the story seem wasted. However, I learned when
creating this story, that if implemented correctly, it could be satisfying,
funny even. I took inspiration for this story from the well-known tongue twister
about Betty Botter buying a bit of better butter because her butter made her
batter bitter. I however wondered if the butter she had bought was any better
than the previous batch. In this story, I wanted the cheese to always be bad. A
circular story made satisfying by the goofy nature of the acting, and the
highly reactionary or circular nature of the GIFS used to tell the story.
Thanks to this experience, I consider, tentatively, circular narratives to be not
necessarily an unsatisfying way of telling a story.
For this story, I could have gone several directions with
the GIFs. I could have made them simple clips of a larger story without necessarily
making them useful for anything other than the narrative, or I could have
worked hard to make each of them usable in conversations that I might actually
have when texting people. I focused on the later for my aesthetic. This means
that for the most part, the acting was exaggerated, and clips of the story were
chosen that could be applicable elsewhere. If my friend is texting about
passing gas, I could send them the GIF of the cheese being cut, or the puking. Everything
is usable out of context, on purpose. When there are captions, they are vague
enough that they are versatile. Except for the continuity of acting, I want it
to seem like I created a story out of a database of GIFs.











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